After not changing much in the preseason up to now, a couple winners obtained a bit too overpowered. But beginning this particular patch, a number of them are going to get hammered down somewhat closer to where they ought to be.
A whole lot of these winners, such as Aatrox, Galio, Tahm Kench, and Urgot, happen to be oppressive in specialist drama because last summer. It's pretty surprising that Aatrox was so great for so long and Galio has endured a set of changes to be as successful as he is. Both are getting level power nerfs to deliver them back to ground. Urgot is becoming punished via greater ability costs at reduced levels. Tahm Kench is becoming modified so he can not use his supreme to save a teammate in battle. This was a method for specialist supports to save folks twice in 1 fight, and should not actually impact solo queue gamers. Another winner that many gamers are complaining about is Jax. He is getting marginally less foundation damage in addition to a nerf to the harm on his jump. Cue the tragedy from League streamer Robert"Hashinshin" Brotz, a prominent Jax main. Oblivion Orb and Morello are receiving modifications that push them towards more market items instead of things that almost every mage builds. Both are becoming less AP so mages need to determine whether they need the exceptional effects that the items give. In general, this is a fairly good collection of winners who have mastered both professional solo and play queue. And then there is Sejuani. Apparently Steak believes Sejuani is nice. Yeah, Sejuani isn't fine.
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